Tuesday, April 6, 2010

D&D: The Warlord

The Warlord is a class that is entirely new to D&D, and it fills a role that, oddly enough, is often seen as iconic in films and literature - the military leader who leads from the front. Whether through sheer charisma or tactical ability, the warlord urges his companions on to greater feats and yells at them in his drill sergeant voice when they feel ready to lay down and die that he isn't finished with them yet. The Warlord is a Leader; it is his job to keep his companions going, and he does this by augmenting their attacks, inspiring them, and keeping them organized. The Warlord I have today is a bit odd, but seems like he could work well in the right hands, so here you go!

====== Created Using Wizards of the Coast D&D Character Builder ======
Ashar, level 1
Genasi, Warlord
Warlord: Combat Leader
Commanding Presence: Tactical Presence
Elemental Manifestation: Earthsoul
Earthshock: Earthshock Strength

FINAL ABILITY SCORES
Str 18, Con 12, Dex 10, Int 18, Wis 8, Cha 12.

STARTING ABILITY SCORES
Str 16, Con 12, Dex 10, Int 16, Wis 8, Cha 12.


AC: 16 Fort: 16 Reflex: 14 Will: 12
HP: 24 Surges: 8 Surge Value: 6

TRAINED SKILLS
Endurance +7, Diplomacy +6, Athletics +8, History +9

UNTRAINED SKILLS
Acrobatics -1, Arcana +4, Bluff +1, Dungeoneering -1, Heal -1, Insight -1, Intimidate +1, Nature +1, Perception -1, Religion +4, Stealth -1, Streetwise +1, Thievery -1

FEATS
Level 1: Explosive Leader

POWERS
Warlord at-will 1: Wolf Pack Tactics
Warlord at-will 1: Opening Shove
Warlord encounter 1: Warlord's Favor
Warlord daily 1: Lamb to the Slaughter

ITEMS
Adventurer's Kit, Chainmail, Glaive
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Ashar is an Earthsoul genasi, which means he has a natural ability to cause a localized earthquake that knocks opponents down; Ashar's feat gives bonuses to attack for his allies against any enemy affected by this attack. Wolf Pack Tactics lets Ashar attack, and lets one ally adjacent to Ashar or his target move one square, whereas Opening Shove pushes an enemy one square, and then lets one ally shift up to 4 squares or make a basic attack on the pushed enemy. Warlord's Favor damages one target, and then gives a bonus to attack to one ally against the original target, and Lamb to the Slaughter is Ashar's big risk power - it lets him pull an enemy 5 squares, and then allow up to 3 allies who can both see and hear Ashar to make immediate charge attacks against the target.

No comments:

Post a Comment