Thursday, April 29, 2010

Army of Darkness RPG

Tonight, we'll round out the Cinematic Unisystem trio of games with Army of Darkness (if you're a regular Unisystem fan, don't worry, I'll get to those later). If you've seen Army of Darkness (and really, who hasn't?), you're familiar with the premise - evil forces wake up, and magically teleport someone (Ash, in the movie) back to the Middle Ages, where he/she/they have to fight off hordes of undead creatures and evil beasties in order to say the words and get the heck home. Since the point of the game is to kick evil arse, and not sit around yapping, it uses Cinematic Unisystem, since it's a bit more streamlined. As with Buffy and Angel, it divides the characters into three skill levels: Primitive Screwheads, Heroes, and Experienced Heroes. Since I did mid-level for Angel, and low-level from Buffy, I'll do an Experienced Hero. They get 25 Attribute Points, 25 Quality Points, up to 10 Drawback Points, 40 Skill Points, and 20 Drama Points.

Gunslinger

Attributes
Strength 5 (2 levels from Promised One Quality)
Dexterity 7 (2 levels from Promised One Quality)
Constitution 6 (2 levels from Promised One Quality)
Intelligence 4
Perception 5
Willpower 6 (2 levels from Promised One Quality)

Qualities
Attractiveness +2
Fast Reaction Time (Part of Promised One Quality)
Hard to Kill 3 (2 levels from Promised One Quality)
Nerves of Steel (Part of Promised One Quality)
Promised One
Regeneration (3 life points per hour) (Part of Promised One Quality)
Resistance (Pain) 4
Situational Awareness

Drawbacks
Adversary (Deadites and Skeletons) Part of Promised One Quality)
Honorable (Minimal)
Humorless
Outcast

Skills (40 +4 from Drawbacks)
Acrobatics 4
Crime 4
Doctor 4
Driving/Riding 4
Getting Medieval 4
Gun Fu 8
Influence 2
Kung Fu 4 (1 level from Promised One Quality)
Mr. Fix-It 2
Notice 4
Occultism 2
Sports 2

The Gunsligner is pissed. He was minding his business, rustling cattle or robbing banks or whatever it is he does when he's feeling bored, and suddenly, some crazy monster attacked him. BEfore he knew it, he was in the middle of nowhere, stuck with people using giant knives and wearing all kinds of metal. Lucky for him, guns fix most problems. It's a little tough getting new bullets - the funny-hat-wearing advisors keep making noise about mystic powders and stuff - but all he needs are some bullets, a horse, and room to run. He has the Promised One Quality, meaning he has to fulfill some sort of prophecy to get home, but he also gets a bunch of benefits. He's a pretty, fast on the draw, tough sumbitch, and doesn't have much of a sense of humor, so if you cross him, say your prayers and make a will. Especially if you're a Deadite.

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