Wednesday, April 28, 2010

Buffy the Vampire Slayer RPG

Continuing from last night, the Buffy RPG is basically the same as the Angel RPG - it uses the same system, and basically the same character types - though instead of Investigator, Champion, Veteran Champion, Buffy uses White Hat, Hero, Experienced Hero. Like Angel, each type gets different amounts of points for character creation; the biggest difference with the Buffy RPG is that Buffy uses some different Qualities and Drawbacks, and it also got more support - there were three books, besides the core book, made for Buffy. Those books are the Slayer's Handbook, Monster Smackdown, and the Magic Box. So, there are a few more options with a Buffy game, though the books work just fine for Angel, too. In any case, while Angel tends to look towards slightly more adult characters, Buffy kind of assumes most characters will be young, in their teens. With that in mind, since I did a Champion yesterday, let's do a White Hat for Buffy; they get 15 Attribute Points, 10 Quality Points, up to 10 Drawback Points, 15 Skill Points, and 20 Drama Points.

'Scooby Gang' Member

Attributes (15 Points)
Strength 2
Dexterity 2
Constitution 2
Intelligence 4
Perception 2
Willpower 3

Qualities (10 Points)
Acute Senses (Vision)
Good Luck 3
Hard to Kill 3

Drawbacks (7 Points)
Adversary (Vampires & Demons)
Misfit
Teenager

Skills (15 Points + 7 from Drawbacks)
Acrobatics 2
Art 1
Computers 1
Doctor 2
Driving 2
Getting Medieval 2
Influence 2
Knowledge 2
Kung Fu 3
Notice 2
Occultism 2
Science 1

So, what we have here is your average outsider teen. Everyone thinks she's a misfit, she can't get out because she's still in school, and suddenly, she's got friends who do things like hunt down vampires, zombies, and devilish robots at night. She tags along, and does her best to contribute in fights, but most of her help comes outside the ring - she knows stuff. Misfits read the craziest books, you know - and sometimes, they get something useful out of them. Also, she's got wheels. If you read the entry from yesterdayyou'll note that the White Hat/Investigator character gets more Drama Points than the Hero/Champion - that's because they tend to be more fragile, and so they need a little more help in that department, plus it's always one of the brainy, squishy types who solve the problem in the nick of time while their scary combat monster buddy holds off the evil hordes, right?

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