Monday, April 12, 2010

D&D: The Warden

Wardens are new to D&D, as a part of the Primal power source. Think of them like this: if the Barbarian is like an avalanche, and a Druid like a coming storm, the Warden is like a mountain; he is the bulwark against which attacks break and enemies fall. Wardens do not use heavy armor to break the attacks; instead, they rely on their innate toughness and high hit points as they wade into the fray and mark all those around them. Wardens are, as you may have guessed, Defenders; unlike the Fighter, Paladin, and Swordmage, though, the Warden can mark all enemies adjacent to him, which makes it useful for the Warden to really jump into the middle of things. Without further useless words, I present Lo-Kag, Goliath Warden!

====== Created Using Wizards of the Coast D&D Character Builder ======
Lo-Kag, level 1
Goliath, Warden
Guardian Might: Stormheart

Str 18, Con 18, Dex 10, Int 12, Wis 12, Cha 8.

Str 16, Con 16, Dex 10, Int 12, Wis 12, Cha 8.

AC: 18 Fort: 15 Reflex: 12 Will: 13
HP: 35 Surges: 13 Surge Value: 8

Nature +8, Perception +6, Endurance +8, Athletics +10

Acrobatics -1, Arcana +1, Bluff -1, Diplomacy -1, Dungeoneering +1, Heal +1, History +1, Insight +1, Intimidate -1, Religion +1, Stealth -1, Streetwise -1, Thievery -1

Level 1: Markings of the Predator

Warden at-will 1: Tempest Assault
Warden at-will 1: Strength of Stone
Warden encounter 1: Gale Strike
Warden daily 1: Form of Mountain's Thunder

Adventurer's Kit, Hide Armor, Light Shield, Battleaxe
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Lo-Kag is a Stormheart Warden, which means when he uses his second wind, he can slide every marked enemy within 2 squares of him 1 square, and they are all Slowed until the end of his next turn. His feat gives him a +1 to defense when he bloodies an enemy, useful for a Defender. As for his powers, Tempest Assault strikes one enemy with the power of lightning, and one enemy nearby the original target takes thunder damage, while Strength of Stone allows Lo-Kag to hit an enemy and gain temporary hit points from it. Gale Strike lets Lo-Kag hit one enemy hard, and hit all other enemies marked by him for damage, as well as letting him slide them all 1 square. Finally, Form of Mountain's Thunder transforms Lo-Kag, giving him a protective shell of rock and earth; for the rest of the encounter, he resists a small amount of any damage he gets, gets a bonus to his AC, and once per turn he can deal a small amount of damage automatically to all targets he has marked after he hits - and once for the rest of the encounter, he can strike the ground with the fury of thunder, and all enemies adjacent to him take damage and are knocked prone.

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