Thursday, April 22, 2010

D&D: The Monk

The favored class of every wuxia fan, the Monk has an odd sort of history with D&D. In 3rd Edition, she was a sort of unarmed martial artist but with no real established power source, and before that she may have been a robed holy person. But in 4th Edition, the Monk is a Psionic character; she focuses her psychic abilities inward, to improve herself and allow her to do things other people cannot. The Monk is a Striker; it is her purpose to move in swiftly, deal damage, and get away before her enemies can pin her down. The Monk is a bit of a strange character, as you will see with Aelar, Bladeling Monk!

====== Created Using Wizards of the Coast D&D Character Builder ======
Aelar, level 1
Bladeling, Monk
Monastic Tradition: Centered Breath
Razor Storm: Razor Storm Dexterity

FINAL ABILITY SCORES
Str 10, Con 12, Dex 18, Int 10, Wis 18, Cha 10.

STARTING ABILITY SCORES
Str 10, Con 12, Dex 16, Int 10, Wis 16, Cha 10.


AC: 16 Fort: 13 Reflex: 15 Will: 15
HP: 24 Surges: 8 Surge Value: 6

TRAINED SKILLS
Stealth +9, Perception +9, Acrobatics +9, Insight +9

UNTRAINED SKILLS
Arcana, Bluff, Diplomacy, Dungeoneering +4, Endurance +1, Heal +4, History, Intimidate +2, Nature +4, Religion, Streetwise, Thievery +4, Athletics

FEATS
Level 1: Improved Monk Unarmed Strike

POWERS
Monk at-will 1: Dancing Cobra
Monk at-will 1: Crane's Wings
Monk encounter 1: Drunken Monkey
Monk daily 1: Masterful Spiral

ITEMS
Monk Unarmed Strike, Adventurer's Kit, Cloth Armor (Basic Clothing), Quarterstaff
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Aelar, as a Monk, has a choice between the Centered Breath and Stone Fist schools; Stone Fist does slightly more damage, but Cenetered Breath allows her to drive nearby opponents away, so I chose the latter. As her feat, she gained the ability to do slightly more damage with her unarmed attacks, which is nice for a striker. Most Monk powers have both an attack and a movement component; the movement component gives Aelar a movement option for that round when she uses the power, and can be used or not. Dancing Cobra deals damage, and includes extra damage if the target has made an opportunity attack against Aelar, and the movement portion allows her to move slightly farther than normal, while Crane's Wings does damage while pushing the target, and the movement portion allows her to jump as if from a running start and go as far as she can make it. the Drunken Monkey power does damage and slides the foe, and then makes the foe make a basic attack against an opponent of Aelar's choice due to disorientation, while the movement portion allows her to move through difficult terrain as if it was normal and gain a bonus to defense against opportunity attacks. Finally, Masterful Spiral does a great deal of damage, and allows Aelar to reach slightly farther with her unarmed attacks, allowing her to strike enemies normally out of her reach.

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