Tuesday, April 20, 2010

D&D: The Battlemind

The Battlemind is the first class of the Psionic power source. As psionics, they have powers of the mind, but they also have physical skills, and the Battlemind combines those two in a deadly way. Psionic classes are different from others; they have no encounter powers, but they can augment their At-Will powers to do more damage or affect enemies. The Battlemind is the Psionic Defender; it is to the Battlemind that the other Psionic classes look for protection, and they take their blows admirably. But showing is always better than telling, so I present Lhyra, Hobgoblin Battlemind!

====== Created Using Wizards of the Coast D&D Character Builder ======
Lhyra, level 1
Hobgoblin, Battlemind
Psionic Study: Speed of Thought

FINAL ABILITY SCORES
Str 10, Con 18, Dex 10, Int 10, Wis 12, Cha 18.

STARTING ABILITY SCORES
Str 10, Con 16, Dex 10, Int 10, Wis 12, Cha 16.


AC: 19 Fort: 14 Reflex: 12 Will: 16
HP: 33 Surges: 13 Surge Value: 8

TRAINED SKILLS
Diplomacy +9, Endurance +7, Intimidate +9

UNTRAINED SKILLS
Acrobatics -2, Arcana, Bluff +4, Dungeoneering +1, Heal +1, History +2, Insight +1, Nature +1, Perception +1, Religion, Stealth -2, Streetwise +4, Thievery -2, Athletics

FEATS
Level 1: Pursuing Step

POWERS
Battlemind at-will 1: Demon Dance
Battlemind at-will 1: Whirling Defense
Battlemind daily 1: Steel Unity Strike

ITEMS
Adventurer's Kit, Scale Armor, Heavy Shield, Scimitar
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The Battlemind can be either Quick or Resilient; Lhyra is Quick, and with it she gains Speed of Thought, which lets her move a number of squares before combat technically begins, letting her get out front. She can also shift when an enemy shifts with Blurred Step and use Mind Spike to give psychic backlash to a marked target who hits an ally. As to her combat powers, Demon Dance lets Lhyra hit a foe and give it a big penalty to opportunity attacks, or augment it to remove threatening reach from an opponent or do more damage. Whirling Defense, meanwhile, does damage to and marks a target, and can be augmented to do more Mind Spike damage or include more enemies. Finally, Steel Unity Strike does a great deal of damage and lets Lhyra assume Steel Unity stance, which lets her reflexively hit a target adjacent to her that moves without shifting - handy for keeping foes near you.

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